Post by Hazama on Jul 3, 2015 3:16:22 GMT
Table of contents:
I. Introduction/Goal
II. Builds
III. Clan exclusive jutsus [NON hidden shit releated]
IV. Hidden Stuff and techs
V. Eternal mangekyou info
I.Indroduction: Okay lemme first start off by saying who I am. I am Uchiha, Roy (Constantine)...I've been Uchiha for about 2 years and honestly love the clan because it always keeps me occupied and looking forward to new things.
My Goal: Okay I realize that theres already an official guide by Kalak...and one by Jordan in the unofficial category; but the thing that sets mine apart is that with the new training systems added I figured I'll be updating the builds avaliable and listing some pretty useful combos. But my main goal in creating this walkthrough is so fellow Uchihas know what to expect (with some censorship ofc) and to suggest ways that will PREVENT you guys from being labeled as noobuchihas, aka when and when not to use gen and when and when not to use kirin/rasengan/chidori.
II. Builds: This is something you need to decide on before you even create your Uchiha. So far theres really three main ones that I know of, but if you wanna get creative go ahead; however, if it doesn't work out you have no one to blame but yourself
Some Things you should Know:
Short Sword Damage Formula: (1/2)tai+(1/2)Sword Skill+(1/2)Speed
Big Sword Damage Formula: (1/2)tai + (3/4 or .75)Sword Skill
Swordsman/Balanced build: This is personally the build that I always choose and I believe is the most most effective. The concept behind this build is to balance all your stats within a certain degree and to break down opponents with a variety of techs.
Mechanics: So with the new stat system, you can only achieve max 30k sps. However, you don't need to worry about stamina and can get both sword skill/throw skill now but they cap at 10k each. To do this build I would suggest you invest a bit more into nin than tai, just because you can coast off the advantage of big sword's formula more easily since only half of tai is used in its calculation. I'd say get about 20k nin, your standard 7.5k gen if you want gen reversal, and put the rest in tai; that way you could do really good damage with fuutons/housenka/ninjutsu in general but if you want to do good damage with melee you MUST cap ss.
Pros: This is also a good build when fighting either tai or nin users in a one on one fight because if they're more nin proficient...obviously you should use tai and viceversa. Another thing is that Susano'o will do around 45k+50k once you're done cause its SS+nin based.
Cons: Very time consuming because you have to train for ss, but I'd say worth it in the long run.
Sword/Throwing hybrid build: All of you may be wondering (Especially you oro>Uchihas) how to cope with nin/long range users without using nin while at the same time enjoying the thrill of cutting your opponents up. So thats exactly what I made this build for and granted theres not as much uniqueness when compared to my swordsmen build but I guarentee it will work when used in the right hands.
[/li][li]Mechanics: (This build could actually work really well with oro>uchiha so you might wanna do that with either suiton or doton starting affinity [suiton for maybe kirigakure, water creation+water moves, etc.. and doton for swamp] I will also explain why later).
First off, start sword training at level 1 until level 5k. At which point you'll start throw training (See at this point you would have body switched if you went oro and you can now regain MUCH more chakra than before via the new way of training). Now while you're sword training remember not to invest THAT much stamina, not as much as you usually do however because remember you'll only be needing stamina for 5k levels since throwing doesn't use stamina (I'd say get around 2k-2.5k ish stamina). After your stamina is set, I would personally say work on your tai first and get it to around 15k-20k because at level 5k you'll end up with around 10-12k ish sword skill and depending on how much you like dealing good damage (25-32k sword damage roughly) with your sword invest accordingly. Also remember too when dealing with close combat the more speed you have (and you will invest some later) the greater your dodge rate will be and take into count sharingan boost as well . Plus Eisou is rumored to be Speed+SS, so yeah if you use that close range wise you'll still be dishing out good damage. After I get my tai done I typically get my 7.5k gen then work on nin but on this build we're gonna replace nin with speed. At this point we've already invested roughly 22.5-27.5k sps already also take into consideration that you invested some into stamina so figure you have about 20-25k sps left to spend. Now whatever you have left just dump into speed I'd figure you'd only do around like 8kish damage with shurikens at this point (better than housenka damage @_@) but also take into consideration that theres other projectiles as well. Namely windmills which granted are expensive but with this hybrid build it should do a good amount of damage. Finally take into account that speed offers other advantages besides throwing for example chidori which is speed+1/2 chakra input (meaning you could input shit chakra and still do good damage with it) or eisou/the dodge rate as I said earlier.
Tips: Raiton is crucial for this build, oro like I said also works with it and the more elements the better, remember too that just cause you have almost no ninjutsu power doesn't mean you can't use ninjutsu i.e. make use of moves like kirigakure or chidori techs.
[/li][li]Pros: Gives you advantages in close range fights, allows you to fight long range users better than nin based uchihas, makes you more unique.
[/li][li]Cons: Poor ninjutsu and bad Susano'o damage, thats pretty much it =/.
Also flying multiple blades (The sand village jutsu) is copy able and does x5 throwing skill[/color]
Tai based: Personally this build isn't my style, but I've seen it done on multiple accounts.
[/li][li]Mechanics: Normally you would think you would just sword train the whole way and invest in nothing but tai after your gen is done but I say you should just throw train the whole way while investing into tai after you got your 7.5k gen. This is something I got from CSBitch so make sure you thank him, the reason I say throw train is because you can just spam nothing but multiple blades which would do around 100k at cap while at the same time doing a lot of damage with your sword.
[/li][li]Pros: Good for raiding so I hear, covers you with some decent ways to fight in both ranging and melee.
[/li][li]Cons: Really boring and kind of a noobish way to fight.
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III. Clan exclusive Jutsus (in order):
[Uchiha Version]Sharingan (Level 100): Our clan's reknown doujutsu ._. starts off at 1 comma and at 50 uses you'll get tomoe 3.
What it does?: Has multiple uses
-Sees invis people and everyone's chakra.
-Allows you to see people in gen.
-Can detect clones and deidara mines.
-Allows you to copy some jutsus,
Note the one on the right is the clone and the left is the original see the difference?
Note Von is under genjutsu and therefore his chakra looks disturbed and more darker.
Katon Housenka [Not Clan exclusive but katon affinity](Level 300):
What it does?: Basically a single tiled fire ball barrage that shoots 8 shots with .4*nin damage each
Tip: They've made it so you can now move while shooting these fireballs, but be weary that they drain a fraction of your chakra and not a set amount.
Karasu Bunshin [Crow Clone](Level 500+100 bunshin uses+50 kage bunshin uses): Ugh lot of people have orgasms when seeing it but Raiton bunshin is better imo. I've also never had it so I'm not 100% on the reqs or its chakra drain, although I imagine its 1/2 like kage bunshin.
What it does?: all it is is just a bunshin that turns into crows that fly away when hit and also hits for tai I think. Only good thing imo about it is that it doesn't say on say what kinda bunshin it is...it just does it...so basically the opposite of when you say "KAGE BUNSHIN" on say for everyone to hear.
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Katon jutsus: Refer to the katon guide mattfox.proboards.com/index.cgi?board=ucg&action=display&thread=196, all I'll say is that basically just get your Goukakyuu mastered at 50 uses or w.e so you can get Gouryuuka, which is pretty useful in destroying clones and the fact that it doesn't freeze you.
Utakata (~5000 gen): This is one of 3 Genjutsu moves that are exclusive to our clan...and can be useful in the way you use it.
What it does?: Unlike other genjutsus, this one doesn't so much as focus on freezing as it does with just confusion. It can only be done when you're within one tile away from your opponent and it makes several crows appear on your opponent's screen appear as well as you turning into crows yourself along with a few crow clones that appear below you. This jutsu can't be kai'd out which is really useful but its not a total stun and people can still move in it.
Magen - Kasegui no jutsu (Around 5000 Genjutsu too, it appears close to around when you get Utakata): An Uchiha only Genjutsu thats a hand binding...so I wouldn't use this as much cause its really nooby lol.
What it does?: Its basically a total freeze Genjutsu like Tree gen now adays, it used to be the only Genjutsu that could take a couple hits before canceling but its fixed now =(. Also it'll only appear in gen tab with sharingan on btw.
Note its the same jutsu Itachi used against Oro when he tried to steal his eyes .
Magen - Kyouten Chiten (7,500 Genjutsu+200 sharingan uses+level 5k+): This is what makes the Uchihas so great at Genjutsu tbh and is the reason why we STOP at 7,500 gen.
What it does?: This move is what Itachi used against Kurenai when she tried to use gen on him....which was just a joke to him tbh lol. It reverses almost all genjutsus placed on you aka Tree gen, kasegui, narakumi, etc.. It does have two weaknesses that I don't feel like saying over this guide.
Soushuriken no Jutsu (Not gonna say reqs but its no level or stat req so don't worry about that): This jutsu is mainly for show tbh lol and is kinda pointless in a real fight.
What it does?: When you throw a windmill shuriken and use the jutsu..the shuriken explodes into four segments into the four cardinal directions. Its what Sasuke used against Itachi when he rigged those shurikens.
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IV. Hidden Stuff.
What it is?: Basically its like the second to final version of an Uchiha's Sharingan. When you first acquire it, you'll be assigned either a pattern that resembles Itachi's, Sasuke's, Madara's, Izuna's, or Kakashi's and with acquiring it allows you to access three unique techniques....but at a heavy price.
About Reqs: Yeah don't expect to hear them on here or from me at any time @_@....
What you should know: The price of these eyes is extreme and whenever you use the techs at first your screen will start to shake like hell. Also after about 10 uses your screen will begin to darken and your field of vision will decrease along with the shakes. As you progress even further with the use of these eyes, you'll find that your screen will get even more darker and it won't be long before you'll only be able to see a few squares that is covered in a black fog.....best advice to avoid this? TRY AS HARD AS YOU CAN NOT TO USE IT >_>, I can't tell you how many times I've heard Uchihas complain about it on OOC and it annoys me cause they're basically doing it to themselves.
The Techs.
Tsukiyomi: This is probably the best Genjutsu move you'll ever see on the game because once you're caught in it....the match is basically over lol and the reason for this is because once the user is caught his screen is covered, his moment is restricted, and when hit by something it won't break (aka expect to be spam attacked while you're caught in it). Theres three Tsukiyomi selections you can choose from, although the fake amaterasu one is just for giggles :3. Tsukiyomi also only hits for a one tiled range and there is a delay so make sure yours hits
Tips: a.) I find that using kage buyou in addition with Tsukiyomi is a nice way to get a sure fire hit...however, it is tricky to use because Kage buyou has a range and may not work all the time so don't rely on this so much lol.
b.) Don't and I repeat...don't ever ever try to use this against another Uchiha with hidden shit....because it just won't work.
c.) Take advantage of the terrain to make sure this hits. As in...if you see a one lane'd passage and you're fighting one on one vs someone....take it and lure him/her in and then fire it at them. Ex: Crowded tree logs or throw spammers (*cough Kag cough*).
d.) Check if they're caught in it via your sharingan as shown earlier in the guide....it'll tell you when people are caught in Genjutsu...also their body will usually turn so it faces south and FYI always keep your world selection on Itachi's world imo.
e.) Don't feel bad about using this Gen considering its hard as balls for it to hit as opposed to other jutsus.....yeah for those of you that complain about it _l_ off.
Amaterasu: Probably the most overly used jutsu when it comes to hidden shit techs tbh lol. Its the legendary black flames that are said to burn for 7 days and nights according to Kalak's guide and don't get me wrong it is a very great jutsu but theres times where you should use it and times where you shouldn't, just like all other jutsus. What this jutsu does essentially is once the opponent is caught in it...he will burn for about every sec and lose about 8k hp and it drains....really quick I'll tell you that much lol; I died within about 22 seconds after casting it upon myself with full hp (180k).
(Updated Ama): The new amaterasu makes it so when you use the verb once you get a certain time limit in which wherever you click spawns a new single tiled flame. After the time limit has passed you can then click again on the flames or anyone who is on fire and "seal" the flames off them. OR if you get your timing/accuracy right you can seal people while your ama timer is on, just make sure you aim at the base of the flame and click directly ON the person and not the ground they're standing on.
Tips: a.) Kalak recommends using Tsukiyomi and then proceed to amaterasu them...and I totally agree cause not only does it make ama a sure fire hit but it also prevents them from moving and going to go heal.
b.) Fight Amaterasu using toomegane. This is my own combo that I invented and a lot of other Uchihas have taken upon using it as well. Mechanics behind it are really easy...just toomegane them+ama right in the middle or toomegane someone else (preferably someone who is standing still) and then if they share a screen with your target...ama your target. Also...please don't noob this out and yes it will allow you to hit people that aren't even on your screen but the reason I recommend this technique is because it makes hitting runners soooo soooo much easier when you know which way they're going lmao. I've hit deidaras with this who were flying away by simply casting an ama on where they were going to be after taking their view. A great combo for this is where if you know you're getting your ass handed to you in a fight is to just toomegane then run away and when your chaser starts to stand still and give up chasing or rest thats when you use ama and then shushin near him (A little wind blade action doesn't hurt either).
c.) If you're stuck in a pickle and a nara or gaara has binded you make sure you take advantage of this jutsu because it's the one thing that you can use while in that situation and will almost certainly hit considering the person binding you is most likely standing still.
d.) MAKE SURE YOUR SHUSHIN IS OFF!!!! I can't tell you how many times I got screwed because of this...and I've seen it happen to other Uchihas too lol. It seems funny at first but then it gets really annoying.... You'll also know when this happens cause you'll shushin first then about 2 seconds later the ama will cast where you shushin'd to so you can still escape in time :3.
e.) Take your environment into account when you use this. i.e. small spaces.
f.) Don't noob this jutsu out -.-. I know Red addressed this even before I put it in the guide lmao and I agree with him. Seriously...if I hear you tree/kasegui'ing people then amaterasu'ing them, I will go find you and reverse the gen then do the same on you to see how you like it..Also, don't be a pansy and use invis then cast it lol just use toomegane at the start of the match and then find a good time to use it. Don't get lazy with this either, have some respect for your opponent and do some variety.
Susano'o: This is basically your trump card, your ace in the hole, the moment when you have total apathy of everyone else's well being around you and just wanna go on a destruction rampage. According to narutopedia, "Susanoo is the third ability granted by the Mangekyō Sharingan, after Amaterasu and Tsukuyomi have been awakened. It creates a gigantic, spiritual humanoid being that surrounds and protects the user."
Itachi Version: Anyways.....in the game when you activate Susano'o (it'll take about 2 seconds to finally appear) you get 2 other techs aka Sakegari long sword which is a 3x3 tiled melee sword that hits pretty fast but will keep you frozen till your attack is complete. The damage from this attack is also calculated from your SS+Nin.....so yeah another reason why that first build is really great. The other verb will be Magatama which is a projectile that's based on 1/2 nin+1/4chakra base.
Note: Currently when you get EMS with itachi's susano'o you get a different magatama in place of your old one which sets people on fire with amaterasu when they come in contact with it. (Amaterasu magatama is also bugged atm, it won't do damage)
Note: Yata's mirror is no longer a verb, it's already incorporated within your stage 3 susano'o.
Armor: I believe the first two stages of itachi's susano'o gives like 1/2 damage reduction THEN only when it's at stage 3 it will have a total reduction to all damage.
Tips:
a.) Keep an eye on your hp obviously, always take the situation into account.
b.) Use it to fight armored turds (aka jiongus and others) and whenever you're in doubt that none of your attacks are going through some kind of armor.
c.) Take advantage of nearby Ramen or stock up on some HP. I recommend you do this because Susano'o will slowly drain A LOT of hp and CAN KILL YOU over time.
Stage 1 -> Stage 2 -> Stage 3
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V. Eternal Hidden Stuff: All you need to know is that it'll cure your blindness, reduce drain on sussanoo and will change your magatama upon reaching this.
Thanks for reading , Special thanks to Waga for his katon guide and to Redd, Hayato, kuni and Aym(Ace) who helped me create this.